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Hello Guys ,
Today we will talk about the unrealengine config
means , using config u can modify the graphics as well as gaming performance but
it needs some brain , 😂😂 i know you already have it .
so lets get started , but before jumping to codes first know the location where to paste the config i mean the directory
Android / data / com.tencent.ig or package name of other version of game / files / UE4Game / shadowtracker / shadowTrackerExtra / Config / paste all the files
After ShadowTrackerExtra u need to make a folder config if its not there
i know pasting or replacing the files is pretty easy but be carefull because if u paste the files in wrong location then 😂😂😂 those featues will not work .
Now Lets jump to the code :
BLACKSKY
[SystemSettings]
r.CylinderMaxDrawHeight=9999
NOGRASS
[/Script/Engine.RendererOverrideSettings]
grass.heightScale=0
WIDE VIEW
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=0
NO FOG
[SystemSettings]
r.Fog=0
NO EFFECT NO SMOKE
[/Script/Engine.RendererSettings]
FX.MaxCPUParticlesPerEmitter=0
JUMP FLOAT
[/Script/Engine.PhysicsSettings]
DefaultTerminalVelocity=0f
GRAVITY
[/Script/Engine.PhysicsSettings]
DefaultGravityZ=0f
[Configuration] | |
BasedOn=..\BmGame\Config\DefaultEngine.ini | |
[SystemSettings] | |
Fullscreen=True | |
UseVsync=True | |
AllowD3D10=False | |
ResX=1920 | |
ResY=1080 | |
EffectsLevel=3 | |
MaxMultisamples=8 | |
DynamicLights=True | |
DepthOfField=True | |
LensFlares=True | |
Bloom=True | |
DynamicShadows=True | |
MotionBlur=True | |
Distortion=True | |
FogVolumes=True | |
DisableSphericalHarmonicLights=False | |
AmbientOcclusion=True | |
DetailMode=2 | |
MaxShadowResolution=512 | |
Stereo=False | |
IniVersion=5.8 | |
[Engine.Engine] | |
bOnScreenKismetWarnings=FALSE | |
bSubtitlesEnabled=FALSE | |
PhysXLevel=0 | |
bPhysXuseGRB=True | |
bPhysXPatched=True | |
Language=int | |
bUseInvertedLeftStick=False | |
[DevOptions.Shaders] | |
bAllowMultiThreadedShaderCompile=True | |
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